More games from eBay, a few from Amazon, and a live stream to boot! This week saw the last of the eBay purchases come in, which is nice, because these lots had some of the games I cared about the most. Also, Hyrule Warriors gave me another solid reason to play my Wii U after Mario Kart 8 a few months back. Let’s get right into this weeks’ games! Read the rest of this entry »
Monthly Archives: September 2014
Sunday Roundup: 9/21/14
All kinds of craziness this week and last has lead to me not only getting a ton of new video games, but also having no time at all to post about them! Lucky for you, faithful readers, I’ll be posting two Sunday Roundups this week! On another side note, I realized after setting up my photography studio thingy that I missed five games to include in this week’s collection picture to the left! I’ve added them down below, but just a heads up. Also, this week, and especially next, i picked up a ton of games from eBay. Usually I swear of the site, but for the past few months (maybe even a year or so) I’ve been awfully dry in the game collecting market. I decided to take a stab at securing some of those harder to find titles online, and I was met with great success! Unfortunately, now that means I’m going to be shopping/wasting money on eBay more frequently now, which isn’t the best thing to happen… Read the rest of this entry »
Review: Theatrhythm Final Fantasy: Curtain Call
When a game series has been around for the better part of two decades you would expect there to be some standout entries amongst the spread of games. And, undoubtedly, whichever your favorite game is won’t be someone else’s favorite. Final Fantasy is no exception to this, with 14 numbered games in the series and dozens of spinoffs, re-releases, and games in Japan that we’ll never get the chance to play here in America. One of those spinoffs was 2012’s oddly titled Theatrhythm Final Fantasy, a rhythm based game encompassing many of the series’ most iconic music tracks in a somewhat RPG-like experience on the 3DS. Though that game was remarkably fun (read my review and see why!), the sequel, Theatrhyhm Final Fantasy: Curtain Call, literally makes the original game obsolete. Read the rest of this entry »
Garage Sale Finds!
Admittedly, I don’t get around to all that many garage sales. I really enjoy going out and trying to find treasures in some other person’s trash, but getting time off from work and actually having the day set aside to do so is harder than it sounds. But last week the deal-finding stars aligned, and Laura and I were able to hit up a few garage sales! We were in search of a new-old computer desk (which we did end up finding, although via Craigslist), but that didn’t mean I wasn’t keeping an eye out for games. Though nothing too crazy on this find, it only solidified in my mind that garage sales are a legitimate means to pick up a ton of games on the cheap! Read the rest of this entry »
Super Smash Bros 3DS Demo Impressions
I was fortunate enough to be among the select Club Nintendo members to receive an early download code for the Super Smash Bros. 3DS Demo. Coincidentally, while I was reading about Nintendo sending out codes to select Club Nintendo members of Friday, I happened to look down at my phone and noticed I had just received said email! Throughout the weekend I dabbled in the demo every chance I could get, and have a pretty nice grip on the five characters available. I must say, if a demo is supposed to make you want to purchase the game when it’s released, this has done a fine job of that! Although I was already going to be buying it…
Sunday Roundup: 9/14/14
Release Date: March 27th, 2007
Purchased at: Online (Amazon – $4)
In my usual perusing of Amazon’s wares I discovered this game was only $4, with Prime shipping! A brand new game for less than $5 is always a great deal, especially when it’s a game I’m genuinely curious about. Honeycomb Beat is a rhythm game that uses hexagons and tapping on the touch screen to keep the rhythm. Reviews are pointing out the game isn’t the greatest and may be better off as a minigame in a bigger collection of games, but I’m still very happy to call it my own!
|Mad Dog Mccree: Gunslinger Pack
Release Date: June 16th, 2009
Purchased at: Online (eBay – $8)
Call me crazy, but I’ve been eying this game for a long time now. Searching through Amazon’s listings, GameStop’s relatively useless online directory, and finally eBay’s hit-or-miss auctions, I was finally able to track down the game on someone’s poorly listed auction. I say poorly listed because they didn’t show any pictures an instead opted to just give descriptions of the product. Thankfully, the game is complete, albeit with a few stickers that’ll have to be removed, but that’s it. Mad Dog McCree itself is a collection of live-action shooting games from the 90’s. So yeah, it’s gonna be bad.
Here’s Hoping Nintendo’s Amiibo Figures Are Worth the Wait
With the impending release of Super Smash Bros. for the Wii U, Nintendo is not only going to roll out the (hopeful) biggest game on the Wii U ever, but the Japanese company will also bring out the newest contender in the NFC toys-meet-games sub-category. Called Amiibo, each figure is being marketed as something very different from Activision’s Skylanders and Disney’s Infinity line of figures. Not simply used to unlock content in a specific game, each Amiibo figure will apparently act as a sidekick to the action, enhancing your gameplay experience, but not at all required to otherwise play and enjoy the game they are a part of. It’s bold, it’s different, and I think it just might work, and here’s how. Read the rest of this entry »
Review: Gabrielle’s Ghostly Groove 3D
Werewolves, vampires, mummies, skeletons, and all things that go bump in the night start to jump in the night in Gabrielle’s Ghostly Groove 3D on the Nintendo 3DS. When you get the hiccups and suddenly turn into a ghost (I know, bad luck, right?), the only way to get back your corporeal form and rejoin your grieving mother is to dance and rock out with all variety of Halloween cliches. While the concept is fine and the art style is eye catching, the brevity, repetitiveness, and overly simplistic gameplay keep Gabrielle from being anything memorable.