It’s been out for a few weeks now, and though I haven’t been enjoying it right off the bat as much as I did the first game, Square Enix’s Bravely Second has been an entertaining RPG. There wasn’t anything the game needed to change in order for it to be another solid turn-based game, but the developers still added some extra stuff into that mix. Some stuff are welcome additions, and others are things I didn’t know I wanted or needed! If you’ve somehow never played either game and own a 3DS (shame on you!) then here are some changes you can look forward too when you pick it up and start one of the best RPGs on the 3DS! Read the rest of this entry »
Tag Archives: Bravely Second
By now you all probably know that Square Enix’s new RPG Bravely Default has captivated me unlike any game has as of late. You also might know that there are quite a few “Tips for Playing Bravely Default” articles out there. I mean like… a lot. A lot a lot. Something I’ve noticed though about these helpful articles is that, well, not all of them are all that helpful. I mean sure, most of them are great for beginning players. But I’m not a beginning player anymore. I’m needing help in other areas. That is where most of these “Tip” articles fall out of relevance.
For those of you that already have a grasp on the Job system, those players out there that have maxed out the shops in Norende, the gamers who have already awakened the four crystals, I have a few actual end-game (or near end-game, for that matter) tips and advice that you probably didn’t know you wanted/needed. Read the rest of this entry »