It’s been out for a few weeks now, and though I haven’t been enjoying it right off the bat as much as I did the first game, Square Enix’s Bravely Second has been an entertaining RPG. There wasn’t anything the game needed to change in order for it to be another solid turn-based game, but the developers still added some extra stuff into that mix. Some stuff are welcome additions, and others are things I didn’t know I wanted or needed! If you’ve somehow never played either game and own a 3DS (shame on you!) then here are some changes you can look forward too when you pick it up and start one of the best RPGs on the 3DS! Read the rest of this entry »
Tag Archives: Review
Created as a weird sequel/prequel/remake for the Nintendo 64 classic Star Fox 64, this new adventure with the Star Fox team is familiar is a lot of ways. It’s the same crew, same premise, and largely the same type of gameplay. But then again it’s none of those things, with different characters, an altered plot, and such a variety of gameplay resembling anything but a Star Fox game. While I still had fun with the game, it certainly wasn’t the next space dogfight simulator I was expecting from Nintendo.
The first batch of Bethesda’s open-world post-apocalyptic garbage collection simulator otherwise known as Fallout 4 is finally out. Automatron is all about robots and a bad buy known as the Mechanist who is terrorizing the Commonwealth more than the Vault Dweller you’re playing. There’s a lot of nifty little morsels of content to chew on, and seeing as this is just the first, supposedly small’ish, piece of DLC for Fallout 4, I’m hopeful the rest of the upcoming content will be just as fun and expanding as Automatron! Read the rest of this entry »
A well known fact around these parts is that I love me some Skylanders. Sure, they’re targeted for younger gamers, but the games and the toys have done nothing but capture my attention (and wallet) since they first came out back in 2011. What started out as a fun way to incorporate real world toys into a video game has become a genre all in itself. And, what’s better, each game has subsequently added more depth to the core gameplay, something I was honestly quite shocked to find in a game for kids. The prior entry, Trap Team, was by far the best game in the entire series, with tons to do, lots of cool new Skylanders to play, and a legitimately entertaining storyline and gameplay. The latest model, Superchargers, adds vehicles for the Skylanders to use in their quest to stop Kaos. While it’s not the strongest entry in the series, Superchargers represents the biggest departure from the series’ core gameplay to date. And the results…
Often regarded as one of the Wii’s best hidden gems, how does Vanillaware’s action RPG actually play? It’s definitely beautiful, but it wasn’t the best game out there. Watch my video review for all the details!
Often called one of the Wii’s best hidden gems, is Little King’s Story worth all they hype?
Watch my latest video review and find out!
Crossovers are noteworthy for bringing together two unlikely universes into one. Normally you wouldn’t find the likes of Spider-Man teaming up with Ryu, but that’s what has been happening in Capcom’s acclaimed Marvel vs. Capcom series for years. It makes for a game that appeals to two target audiences at once. So what happens when a game crosses over with pretty much the same game only made of paper? Well, you get Mario & Luigi: Paper Jam on the Nintendo 3DS. Combining Nintendo’s two RPG series’ headlined by the famous Mario, Paper Jam still appeals to the two target audiences by successfully capturing what made the Mario & Luigi series noteworthy and what made the Paper Mario games standout for all this time. It’s also a fun, and surprisingly challenging, game!