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Tag Archives: Shooter

Sunday Roundup: 4/13/14

Ocean Commander Cover (Wii)Ocean Commander
Wii
Release Date: March 31st, 2009
Purchased at: Amazon (Online – $5)

After a long fought battle of trying to find this game for under $1 in some GameStop used game bin, I decided to just buy the game outright off of Amazon. It was still a used copy, but it was complete. The game is barely worth the price of admission, as I have already played (and completed) the entire game in just one sitting. It’s a side scrolling shooter, complete with a variety of power ups that can be upgraded and improved as well. The game suffers from relentlessly repetitive gameplay and absolutely atrocious sound effects. Expect a video review of the game soon.

Laters,
Jsick

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Posted by on 04/13/2014 in Collecting, Wii

 

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Free Play: Gunbird 2

Free Play is a new series I’ve begun that takes a game and determines whether or not the game is worth your time. Each episode will spotlight one game on any system and in any genre. I’ll analyze the title, looking at the good parts and bad parts about it and judging if the game is worth it to play further. Best part for me, not only does this give me an exciting new feature to rant about, but it also lets me dig through my ever-growing catalog of games!

This episode features the Dreamcast shoot-em up, Gunbird 2.

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Posted by on 07/16/2012 in Dreamcast

 

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Review: Men in Black: Alien Crisis

The Men in Black have the coolest jobs. They get to interact with every alien race out there, from gigantic bugs to squid-like humanoids, and they use the most high-tech gadgets and weaponry. I mean, yeah, there’s the constant threat of Earth’s imminent destruction, the danger of getting killed any given second, and the fear of some extra terrestrials going crazy and disintegrating you, but aside from that everything’s peachy. So why isn’t being in the MIB that awesome in Men in Black: Alien Crisis for the PS3?

 

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Posted by on 06/11/2012 in Playstation 3

 

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Review: NeverDead

Don’t you hate it when you’re walking down a hallway, minding your own business, and then you brush up against someone else and your limbs go flying off in every possible direction? Such is the pain of Bryce Boltzmann, the protagonist of the new videogame NeverDead, cursed with immortality and charged with defending the world from an onslaught of demons. You’d think controlling a hero incapable of dying and who can re-grow limbs would make for a halfway decent game, but you’d be sorely, sorely wrong.

 

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Posted by on 02/16/2012 in Xbox 360

 

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Now Playing: NeverDead

The concept for NeverDead, a new action beat ’em up much like the beloved Devil May Cry games, probably went something like this at the Konami studios.

“Let’s make a hero demon-fighter who is cursed with immortality and can never be killed. Now that we’ve established the hero, let’s give him a useless sidekick with big boobs who he has to protect otherwise the game will be over, completely rendering his immortality utterly useless. Oh, and let’s throw in some dull combat, repetitive enemies and levels, and squander any and all hope the game has for being good.”

Okay, maybe I’m being too harsh (and, indeed, I am), but NeverDead could have been SO MUCH MORE than what it is. Read on…

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Posted by on 02/04/2012 in Xbox 360

 

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Top Ten Games That Need A Sequel

I’ll be the first one to say that a developer that puts out a new IP instead of a sequel deserves a bunch of credit. But I’ll be damned if there aren’t a good deal of games out there that I think should have been given the sequel treatment. I recently did some pondering a thought what a future would be like if a handful of my favorite video games were given a second, third, or even in some cases fourth installment. There’s hope out there, as some games I’d include on this list have already been green-lighted for a sequel (Kid Icarus; earlier Marvel vs. Capcom 3). I can wait for any other game, but these ten need to be made, and need to be made well.

 

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Review: All Zombies Must Die!

There’s something about blowing a hole in the back of a zombie’s cranium with a 12-gauge that keeps me coming back again and again. The living dead have been the antagonist of many a videogame, and the new downloadable title All Zombies Must Die! is here to show us how much fun mankind’s doom can be: four-player co-op, a deep weapon crafting system, and a story that doesn’t take itself seriously. The zombie killing quickly turns rotten however, with repetitive gameplay, heavy backtracking, and missed opportunities.

 

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Posted by on 01/19/2012 in Xbox 360

 

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